Friday, May 7, 2010

Halo Reach: death by loadouts

I've been playing a bit of the Halo Reach beta and I love everything except the armor abilities. What a damn disaster. They unbalance the hell out of the game and you will never know frustration like jumping into a game of team slayer where the other team all has active camo and uses it constantly. I'm very worried about the final version of Reach and I can only hope that there will be a couple choosable gametypes without any armor abilities.

On the plus side, my overall K/D for the beta is 68/21.

Tuesday, May 4, 2010

EDC Update: Halo 3 ODST

Goal #2 of my extreme difficulty challenge is done!
I just completed Halo 3: ODST on Legendary difficulty, which not only adds another notch to my challenge but it also means I've beaten every Halo game so far on legendary difficulty. Despite being a placeholder between Halo 3 and Reach, I found ODST to be an interesting and enjoyable side story with a darker tone, better characters and lots of backstory for the Halo series. If you like shooters, give ODST a shot, it's probably cheaper now, plus it will get you into the Halo Reach beta that just started up today.

Here's my updated progress:

Halo 3: Legendary difficulty in solo mode
-done
Rainbow Six Vegas: Realistic Difficulty in solo mode
-done
Rainbow Six Vegas 2: Realistic difficulty in solo mode
-done
Gears of War: Insane difficulty in solo mode
-done
Gears of War 2: Insane difficulty in solo mode
-done
Mirror's Edge: Hard difficulty
-done
Halo 3 ODST: Legendary difficulty in solo mode
-done
Mass Effect 2: Insanity difficulty
-approx. halfway with vanguard (tip: vanguard is unbalanced and weak on high difficulty, attempt this with a different class)
Assassin's Creed: 100% complete
-Templars, Jerusalem flags and Damascus Flags still needed
Project Gotham Racing 4: Receive a platinum medal in every arcade event
-approx. 20% complete
Splinter Cell Conviction: Realistic difficulty in single player
-10% complete