Tuesday, April 12, 2011

Vanquish: If adrenaline were a game

It's hard to describe the rush that I got playing Vanquish. It was roughly the sort of feeling I got from my first snowboarding trip, but it lasted from the beginning till the end credits. The variety and insanity of experiences in Vanquish is amazing. Somehow, Shinji Mikami and his team managed to take the best parts of God of War and the best shmups and jam them into a frenetic third person shooter. PLAY IT.
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